Definition
Human-computer interaction principle formulated by Paul Fitts in 1954 that predicts that the time required to move a pointer to a target is a function of the distance to the target and the size of the target: the larger and closer it is, the faster it is reached.
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Tiempo de movimiento estimado: 0.52 sT = a + b · log₂(2D / W)
Pulsa el círculo. Cuanto más grande y más cerca está el objetivo, menor es el tiempo para alcanzarlo.
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