Definition
A design decision that trusts the player to follow the rules instead of verifying compliance technically. It removes friction and the cost of building verification — GPS checks, photo proof, validators — in exchange for accepting that cheating is possible. It works when the incentive to cheat is low and the experience is cooperative: if fooling the system only spoils your own game, trust is cheaper and kinder than surveillance.
Relationships
Concepts linked to this one by a real relationship in the glossary. Hover over each one to see why it's related.